Pain Studies Lab at SPIE VR 2015 Conference

By | Conferences

Prof. Gromala, Prof Shaw, and Xin Tong showcased the Pain Studies Labs latest VR project and presented a research paper at this year’s SPIE VR conference in San Francisco. The conference is one of the important Virtual Reality conferences for scientists and artists.

Mobius Floe, a Virtual Reality game designed for pain distraction, was demonstrated in the exhibition session, attracting long lines of participants. In the paper presentation session, Xin presented the collaborative paper about Body Image Body Schema (BIBS) and Virtual Reality. In the paper, Pain Lab researchers Tong, Gromala, Williamson, Shaw and Ischen discussed the relationship between BIBS and VR, and its design implications for VR researchers.

[Paper Published]
Xin Tong, Diane Gromala, Owen Williamson, Chris Shaw, Ozgun Eylul Iscen (2015). Theory Review and Interaction Design Space of Body Image and Body Schema (BIBS) for Embodied Cognition in Virtual Reality,” in IS&T/SPIE Electronic Imaging 2015: The Engineering Reality of Virtual Reality. Vol. Number: 9013. Expected Date of Publication: 1 March 2015. (12 pages)

Design Principles and Practices: Graduate Scholar Award to Xin Tong

By | Papers

Xin Tong was the recently recipient of the Design Principles and Practices’ Graduate Scholar Award. This award is annually given to outstanding graduate students from around the world. Recipients of this years award are from Brazil, Canada, Columbia, England, Japan and the United States. Graduate Scholars perform a critical role in the annual conference by chairing the parallel sessions and presenting their own research papers.

Xin’s paper, “Experience and Practice: Body Image and Body Schema for Embodied Cognition in Human Computer Interaction Design,” was written in collaboration with her Senior Supervisor, Dr. Diane Gromala. This work combines their experiences with patients in pain clinics and research results from SFU’s School of Interactive Arts and Technology’s Pain Studies Lab.

[Source] http://designprinciplesandpractices.com/the-conference/graduate-scholar-awards/2015-graduate-scholar-awardees

Multi-disciplinary Researchers Join the Pain Lab

By | Lab Updates

Dimple Gupta joined Simon Fraser University’s School of Interactive Arts and Technology as a graduate student in Summer 2014. Dimple is a Licensed Clinical Social Worker (in California, United States) and a Registered Social Worker (in British Columbia, Canada), specializing in mental health social services program design and delivery, psychotherapy and health communications. She holds a Masters degree in Social Work from San Jose State University and and brings over 10 years of experience with direct patient care, program implementation, development, compliance, and public relations experience with Silicon Valley health services agencies and the government sector in India. Her research interests include technology in organizational development, human computer interaction, and developing computational technology based treatment interventions to treat chronic pain and mental health world-wide.

Mahsoo Salimi joined Simon Fraser University’s School of Interactive Arts and Technology as a graduate student in Fall 2014. Mahsoo is an architect and holds a Masters degree in Architecture from University of Colorado. She has worked at Terreform ONE under the supervision of Dr. Mitchel Joachim and Maria Aiolova and she was also a visiting scholar at Prof. Nikolaus Correll Lab at the University of Colorado (Computer Science Department). Her current research interests include Responsive and Interactive Interfaces in Architecture, Biomimetics, Human Computer Interaction, Immersion and Tangible Media, Robotics, Smart Materials and Synthetic Biology.

Dimple Gupta contributes to new Pain BC Program

By | Collaborations

Dimple Gupta joined Simon Fraser University’s School of Interactive Arts and Technology as a graduate student in Summer 2014. Dimple is a Licensed Clinical Social Worker (in California, United States) and a Registered Social Worker (in British Columbia, Canada), specializing in mental health social services program design and delivery, psychotherapy and health communications. She holds a Masters degree in Social Work from San Jose State University and and brings over 10 years of experience with direct patient care, program implementation, development, compliance, and public relations experience with Silicon Valley health services agencies and the government sector in India. Her research interests include technology in organizational development, human computer interaction, and developing computational technology based treatment interventions to treat chronic pain and mental health world-wide.

Mahsoo Salimi joined Simon Fraser University’s School of Interactive Arts and Technology as a graduate student in Fall 2014. Mahsoo is an architect and holds a Masters degree in Architecture from University of Colorado. She has worked at Terreform ONE under the supervision of Dr. Mitchel Joachim and Maria Aiolova and she was also a visiting scholar at Prof. Nikolaus Correll Lab at the University of Colorado (Computer Science Department). Her current research interests include Responsive and Interactive Interfaces in Architecture, Biomimetics, Human Computer Interaction, Immersion and Tangible Media, Robotics, Smart Materials and Synthetic Biology.

A new design researcher joined the Pain lab

By | Lab Updates

A new design researcher, Jeewon LEE recently joined the Pain lab. She and Chao Feng worked as a team to prepare SIATs banners at SIGGRAPH 2014. The design team first designed the banners in Illustrator and sent the data to manufacturers for plexiglass engraving and printing on long vinyl banners. The plexiglass sign grabbed people’s attention and invited them to our booth.

Pain Studies Lab students scored Best Game and the Microsoft Surface Award at the UNITE Conference in Seattle

By | Conferences

Graduate students Amber Choo and Xin Tong, along with FCATs Undergraduate Research Fellow Cheryl Yu, won two awards at the Unite 2014 Conference in Seattle. Their two-dimensional boardgame – Aztec Treasures – was voted Best Game in the Unity & Windows Training and Porting Lab. Microsofts Surface devices were part of the award. Choo, Tong and Yu, who are Research Assistants in the Pain Studies Lab at Simon Fraser University in Canada, also snagged the Microsoft Surface Award for successfully porting three Virtual Reality (VR) games and one 2D boardgame to Windows phone online application store. Each received a Microsoft Nokia Lumia 1520 cell phone. According to the Pain Studies Lab founder and director, Dr. Diane Gromala, the immersive VR games were developed for patients who live with neuropathic or chronic pain to potentially help them manage this disease, as their early research results indicate. The board game was originally designed in SIATs graduate class in video game design. The UNITE conference attracted well over 1,000 attendees.

Expressive/Computational Aesthetics 2014

By | Conferences

Both Xin Tong and Chao Feng who are graduate students in Pain Studies Lab presented two posters at co-located venues SIGGRAPH/Expressive/Computational Aesthetics 2014. Xins poster presented her new pain expression visualization design and pain patients activity data visualization. Chaos poster presented part of his thesis research affective space visualizations. The posters represented the latest studies conducted at the Pain Studies Lab about pain visualizations and personal pain data analytics.

SIGGRAPH is one the most prestigious venues for showcasing breakthroughs in practices and production in Computer Graphics and Interactive Techniques. Computational Aesthetics is one of SIGGRAPHs co-located venues that bridges the analytic and synthetic by integrating aspects of computer science, philosophy, psychology, and the fine, applied & performing arts.

Pain Lab Presented in EVA 2014

By | Conferences

Xin Tong, Dr. Diane Gromala, Dr. Chris Shaw and Patrick Clarkes paper got accepted in Electronic Visualisation and the Arts Conference (EVA) 2014 and Dr. Shaw presented their paper Transformation between Electronic Arts and Chronic Pain: Long-term Body Activity Data Visualization and Pain Animation Expression in EVA.

SFUs Digital Health Hub

By | Collaborations

Through SFUs partnerships with Fraser Health and other health organizations, the SFUs Digital Health Hub solves real health problems with digital solutions. The group is headed by Maryam Sadeghi, the CEO of MetaOptima Technology Inc. She completed her PhD at SFU in Computing Science and earned numerous awards for her work. She developed an application for helping detect skin cancer.