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September 2020

Frontiers in Neurology publishes research results of VR work on Phantom Limb Pain

By | Research, Collaborations, Papers, Projects, Publications

“I Dreamed of My Hands and Arms Moving Again...”

Phantom limb pain (PLP) is a type of chronic pain that follows limb amputation, brachial plexus avulsion injury, or spinal cord injury. Treating it is a well-known challenge. Currently, virtual reality (VR) interventions are attracting increasing attention because they show promising analgesic effects. However, most previous studies of VR interventions were conducted with a limited number of patients in a single trial. Therefore, to investigate the effectiveness of VR interventions on patients’ phantom limb pain over time, PhD candidate Xin Tong and her supervisor Prof. Diane Gromala collaborated with Dr. Kunlin Wei from Peking University and Dr. Bifa Fan from the Chinese-Japan Friendship Hospital. They recruited five PLP patients who participated in multiple VR sessions over 6 weeks. In VR, patients “inhabited” a virtual body or avatar. Movements of their intact limbs were mirrored in their avatar, providing the illusion that their limbs responded as if both were intact and functional.
The researchers found that VR sessions repeated over time led to reduced pain — even in chronic pain that persisted for over 20 years — as well as improvements in anxiety, depression, and a sense of embodiment in the virtual body. Their findings also suggest that providing PLP patients with sensorimotor experiences involving the impaired limb in VR appears to offer long-term benefits for patients, and speculate that these benefits maybe related to changes in patients’ control of their phantom limb’s movement.
Future work to determine if such VR interventions may be detected in brain-imaging studies such as fMRI has been planned and recently funded.

Reference:

Tong, X., Wang, X., Cai, Y., Gromala, D., Fan, B., & Wei, K. (2020).
“I Dreamed of My Hands and Arms Moving Again”:
A Case Series Investigating the Effect of Immersive Virtual Reality on Phantom Limb Pain Alleviation”

Frontiers in Neurology, 11, 876.
https://www.frontiersin.org/articles/10.3389/fneur.2020.00876/full